I keep getting people asking about the eyelashes in Second Life; specifically why, when they make a skin, are the eyelashes opaque disks of solid color, instead of being the normal eyelashes.
The answer is that you need to use an Alpha Channel, so that the skin texture is transparent where the divisions between the eyelashes are.
Someone today, though, pointed out that he's using Photoshop Elements, and can't simply paste an image into the Alpha Channel. So I've just posted a head "template" with the correct Alpha channel for eyelashes already in place. You can find it on my website at this link. The download will start as soon as you click (it's not a page, just a zipped file) so be warned.
I'll be putting the link to it on the appropriate page on my website later tonight.
Hope this helps!