Wednesday, March 05, 2008

Striped Sets for Second Life

I just got some striped sets done for Second Life Women and Girls, in new Spring colors.

Girl with striped tights and top in two shades of green.


This is what it looks like on a kid (because the kids are cuter.) If you'd like to see it on an adult, I have that too.

There are eight colors combinations in the new set. If none of them suit you, you can also IM me in world, and I'll be happy to make whatever two color combination you want for L$200.

On a related note; one of the things that's been holding up production for the last... well, since I started making clothes in SL, really ... is taking the necessary shots to make the Vendors.

In the past, this has always been a process of setting up the shot, and then waiting for a minute or two (literally) for the clothing to rez in, blur out, and rez in again. (For those not familiar with the terms, the textures in SL aren't always visible. Sometimes, the thing you're looking at is just gray, and sometimes it has textures, but they are completely out of focus. As they load into the Client (your computer) they go through several steps of increasing focus, until they are sharp and clear. We call this "rezzing." Since there are three different texture areas on the Avatar, (head, upper body, and lower body) there are three different textures that need to rez. For some reason, though, they don't always stay rezzed. So stuff would go in and out of focus, and I'd have to wait for the moment when all three areas were in focus simultaneously to snap the picture.)

But now I have a new computer, and things rez in completely in the time it takes to choose the pose and angle! The series of shots for this outfit, with three usable images for each of eight outfits, would have taken several extremely frustrating hours before. This time, it took less than 45 minutes! So, yeah, it looks like the new machine is really going to boost my productivity.

Because, after all, a lot of the reason I haven't done more stuff is that the vendor shots were so tedious and time-consuming. Which, it seems, is no longer the case. :D

And there was much rejoicing.

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