This week, I'm going to be starting with a discussion explaining how to make Seamless Textures in Photoshop. (This was requested last week, which is why it's first. People who know all about Alpha Channels can see that part, and don't have to sit through stuff they could probably teach themselves! :D )
After that, I'm going to explain what Alpha Channels are, what makes a 32 bit Targa 32 bits, what White Halos are, and how to avoid them.
Then, if the audience would like to see it, I'll show how to make a stained glass window in Photoshop. (This is the same bit that was shown in the "bonus" time last week, in case you had to leave early, and missed it.)
Finally, there will be a time for questions and answers, although that's likely to run over the allotted hour for the lecture.
It promises to be an informative hour and a bit! If you are interested in learning any of these things, I'll see you there!