Wednesday, November 05, 2008

Clothing 101 Lecture at Livingtree

The first of the Clothing 101 lectures in Second Life® tonight was a great success!

We had about 25 people in attendance, which was far more than I anticipated, as I showed people how to make clothing using the Appearance Dialog, explained what the Avatar UV Map is and how to use it to design clothing, and showed people about the problem areas.



I also gave out 3 handouts; one with a t-shirt, in tucked and untucked styles, in the section on making textures into clothing, the UV Map Suit, and a Test Suit.

It was a great audience; but I had only scheduled the class to run for an hour, and the first part, with the Appearance Dialog, took longer than I expected. So, sadly, there wasn't time to go into how to make wrinkles on clothing.

I explained this to everyone, offered to stay late and give that section, since it was in the listing, if anyone was interested in it. Several were, and seemed to enjoy it. But since there wasn't really time for it, I'm going to expand it a bit, and give that as its own lecture. At the moment, that series is planned for February 2009. (January is going to be Seamless Textures.)

So, next week, when I give the same lecture, I'll be skipping the part about Wrinkles, and instead briefly touching on the various Clothing Layers, and which ones overlap which. (Something which Immy reminded me that not everyone is familiar with. Thanks, Immy!)

If you missed it, and you'd like to attend, I'm going to be giving this one every Wednesday at 6 PM SL time, in the lecture area behind the Texture Tutorials.

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